What is Trellis 2?
Trellis 2 is Microsoft’s open-source 4B-parameter image-to-3D generative model that creates high-fidelity textured 3D assets with PBR materials from single images.
When was Trellis 2 released?
Trellis 2 was released on December 16, 2025, with code, weights, and paper made public for research use.
Is Trellis 2 free to use?
Yes, it is completely open-source under MIT license for academic and research purposes, with full access to model weights and code on GitHub/Hugging Face.
What are the key innovations in Trellis 2?
It introduces O-Voxel sparse voxel structure for field-free geometry and appearance encoding, plus Sparse Compression VAE with 16x downsampling for efficient high-res generation.
What resolutions does Trellis 2 support?
It generates assets up to 1536 cubed voxels, with fast times like 3s for 512 cubed and 60s for max res on H100 GPUs.
Can Trellis 2 be used commercially?
No, it is explicitly for research and academic use only; commercial applications are not permitted under the release terms.
How does Trellis 2 handle complex shapes?
The O-Voxel representation supports arbitrary topologies including open surfaces, interiors, and non-manifold geometry without traditional field limitations.
Where can I try Trellis 2?
Try the demo on Hugging Face Spaces (microsoft/TRELLIS.2) or run locally via the GitHub repo after setup.




